Additional Object
Here you will learn everything about additional object configuration
Most of the configuration can be done from commands. here
Variable | Description |
ID_justforindication | This show you the ID of the object when you saved the map. (Can't be changed) |
enumParticle | Particle name |
enumParticle_IFNEXT | Particle name if the object is next of the player |
x, y, z | Coordinates of the object |
world | World's name |
radius_size | Radius of the object |
x_degrees, y_degrees, z_degrees | Rotation of the object |
particle_amount | Particle multiplication |
boostMultiplier | Boost applied to the player when the player pass through the object |
shape | Only "Circle" or null |
fireworks | Fireworks given to the player with the player pass through the object |
lineHelperto | let it as null |
boostMultiplier: If you want that the checkpoint reduce the speed of the player you can use this parameter like this:
Example: Reduce player speed by 5% : boostMultiplier: -0.95
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