Here you will learn everything about additional object configuration
Most of the configuration can be done from commands. herearrow-up-right
Variable
Description
ID_justforindication
This show you the ID of the object when you saved the map. (Can't be changed)
enumParticle
Particlearrow-up-right name
enumParticle_IFNEXT
Particlearrow-up-right name if the object is next of the player
x, y, z
Coordinates of the object
world
World's name
radius_size
Radius of the object
x_degrees, y_degrees, z_degrees
Rotation of the object
particle_amount
Particle multiplication
boostMultiplier
Boost applied to the player when the player pass through the object
shape
Only "Circle" or null
fireworks
Fireworks given to the player with the player pass through the object
lineHelperto
let it as null
boostMultiplier: If you want that the checkpoint reduce the speed of the player you can use this parameter like this:
Example: Reduce player speed by 5% : boostMultiplier: -0.95
Last updated 4 years ago