Too many Mask/Shape could have some loss of performance
This feature is only available for version 1.5.0 and above
Example of a particle (Rainbow circle following player rotation)
{
"name": "RainbowCircle",
"enable": true,
"particle": "REDSTONE",
"removeFromPlayableSet": false,
"item": "GOLDEN_APPLE:0",
"showWithParticle": [
"<ANOTHER PARTICLE>", "<ANOTHER PARTICLE2>"
],
"shapeParticle": [
{
"key": "SHAPE_CIRCLE",
"option": "20;0.66"
},
{
"key": "MASK_PLAYERFOLLOW",
"option": ""
}
],
"colorCreator": [
{
"key": "RAINBOW",
"option": "10000;true"
}
]
}