đList of available shapes
Format:
<Key>(Number of parameters for the option associated to the key)
<Type and explanations of option>
BASE SHAPE
Key | GIF |
---|---|
SHAPE_POINT(0) | |
SHAPE_CIRCLE(2)
| |
SHAPE_LINE(2)
The line is as default on the x-axis and is centered on the player | NO GIF |
SHAPE_SQUARE(2)
Each side is as default on the x-axis and is centered on the player | NO GIF |
MASK SHAPE
Key | GIF |
---|---|
MASK_X_ROTATION(2)
â ī¸ If the second argument is "constant" then the first argument is not duration but degree angle that will be constant â ī¸ | |
MASK_Y_ROTATION(2)
â ī¸ If the second argument is "constant" then the first argument is not duration but degree angle that will be constant â ī¸ | |
MASK_Z_ROTATION(2)
â ī¸ If the second argument is "constant" then the first argument is not duration but degree angle that will be constant â ī¸ | |
MASK_TRANSLATION(3)
| |
MASK_PLAYERFOLLOW(0) â ī¸â Will follow the rotation of the player during the flight â ī¸â ī¸ Usually used as last mask |
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